Rules
How to play
Lord of Coins is a deck-building game. You buy cards, those cards go into your deck, and a stronger deck buys stronger cards.
Goal
Own the most victory points when the game ends. Deep Sea Fish is 1 point, Dolphin is 3 and Whale is 6. Every Hack in your deck is minus 1.
Your starting deck
You begin with 7 Tether and 3 Deep Sea Fish, shuffled together. You draw 5 cards each turn. Everything you buy goes into that same deck, so every purchase changes what your future hands look like.
A turn: Action, Buy, Cleanup
Play one Action card (unless a card grants more), then spend coins to buy one card (unless a card grants more buys). Finally everything you played and everything still in hand is discarded and you draw a fresh 5. When your deck runs out, your discard pile is shuffled into a new deck.
Coins
Tether is worth 1, Ethereum 2 and Bitcoin 3. Coins are only worth something on the turn you play them, so play them before buying.
Actions, attacks and reactions
Action cards add coins, extra buys, extra actions or card draw, and chain into each other. Attacks like Rugpull and 51% Attack hit your rival — unless they reveal a Multi Sig Wallet to block it.
How the game ends
The game ends the moment the Whale pile empties, or when any three supply piles are gone. Points are then totalled from every card in your deck, hand and discard.